We are hugely excited, but also slightly sad, to be coming into the final few weeks of development of Broken Sword 5 – the Serpent’s Curse: Episode 2 on PC/Mac/Linux.
The remaining speech has been recorded in English, German, and French. Spanish and Italian are close behind. Russian text is mid way through translation. And things are ramping up for the final push as we approach the countdown to release.
We are implementing and refining the final animations, remaining sound effects and end music, fixing logic bugs, ensuring that the facial expressions match the delivered speech, and so on.
Quite reasonably, people have been asking for a definitive release date – something that we have avoided giving because it is so hard to know exactly how long these final stages will take. Quality is our top priority, and we don’t want to release the game before it is ready. We stated that Episode 2 on PC/Mac/Linux would be available by the ‘end of the first quarter’, i.e. the end of March, and we are still aiming to achieve this.
I am really pleased with Episode 2. As you would expect, the pace is faster, and the scenes more dramatic, as our heroes race to the conclusion. We have had more time than normal to mould the core themes into the gameplay. I so hope that you will be as excited by these ideas as I am. You will meet some familiar characters including Pearl and Duane, and George will encounter a formidable foe…
We are close to releasing Episode 1 on Android so watch out for more on this very shortly. And we are delighted that Sony Computer Entertainment America will be publishing the game on PS Vita in North America and Canada. So we can confirm that both will be available fairly soon.
The shredded letter puzzle bug in the iOS version, in which a piece of paper can sometimes be lost, has been fixed – an update will go out later this week.
We will let you know once the release date for Episode 2 is finalised. The wait won’t be long.