One of the all-time classic adventures, the multi BAFTA-nominated Broken Sword pitches sassy journalist Nico Collard, and intrepid American George Stobbart into a mysterious journey of intrigue and jeopardy…
Game Release: 1996
Memory: 64 Mb RAM
Graphics: 64 Mb VRAM
DirectX: DirectX 9
Storage: 1.1 GB
Processor: 1.4 GHz
Memory: 512 MB RAM
Graphics: 128 MB VRAM
Storage: 1.1 GB
Linux version only via GOG.COM
Check availability on App Store
Currently the game isn’t available for the latest iOS, we’re hoping to tackle this in the future.
Check availability on Google Play Store
We’re in the middle of a tech review, if the game isn’t working on your device despite being listen for your device, please message us via the Support Form or [email protected]
Broken Sword is one of the best point-and-click adventure games ever made (...) And it's funny. Like, really funny. It's everything an adventure game should be, and age hasn't dulled its edge one bit"
CONFUSED, STUCK, FRUSTRATED?
ABOUT THE GAME
Paris in the Fall… a brutal murder at the Palais Royale. When Nico Collard is invited to interview statesman Pierre Carchon, she finds herself inextricably drawn into a terrifying conspiracy.
One of the all-time classic adventures, multi BAFTA-nominated “Broken Sword: Director’s Cut” pitches sassy journalist Nico Collard, and intrepid American George Stobbart into a mysterious journey of intrigue and jeopardy. Guide George and Nico on their globe-spanning adventure, exploring exotic locations, solving ancient mysteries, and thwarting a dark conspiracy to reveal the secret truths of the Knights Templar.
“Broken Sword: The Director’s Cut” introduces an intricate new narrative thread, alongside the classic story that has charmed millions of players. It’s time to experience George and Nico’s worldwide adventure in a whole new way, with brand new puzzles, hilarious new jokes, and the distinctive, rich story that made the series so deservedly renowned. This is adventure gaming at its very best.
DIRECTOR’S CUT FEATURES
Designed by Charles Cecil and Tony Warriner The first ever engine that allowed NPCs to wander around independently, and letting them have a life on their own.
NPCs wouldn’t wait around for the protagonist in a static space, they had things to do! This was ground-breaking at the time, and we’re still quite proud of it. More about Virtual Theatre..
Games we developed on Virtual Theatre:
FOR ALL YOUR TROUBLESHOOTING NEEDS…
UNABLE TO LAUNCH
No matter how many times you try, it just won’t launch!
Hopefully an easy fix!
For some reason your attempts to save the game does not work, causing you to loose progression.
This could have a few reasons, let’s try the easy ones first:
WAIT, HOW DO I PLAY THE ORIGINAL GAME?
You know how to boot the Director’s Cut but that’s not what you here for. You want the Original Version, just like you used to play in the good old days when Freddos was still 10p!
The original version of Broken Sword 1: Shadow of the Templars is possible to run on contemporary setups with the help of ScummVM.
ScummVM is a software that allows you to boot older classic graphic point-and-click adventure games, text adventure games, and RPGs by replacing the executable files shipped with the games. This of course works for a lot of older games, not just Lure of The Temptress.ScummVM stands for Script Creation Utility for Maniac Mansion Virtual Machine, and one of their founders is Joost Peters who now works as our Tech-lead at Revolution Software.
If you’ve never used before, don’t worry! It’s very self-explanatory but we’ll still link to some more info:
CHECK OUT THESE WONDERFUL COMMUNITY SOURCED GUIDES
Broken Sword 1: Director’s Cut
Broken Sword: Shadow of the Templars
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