While investigating a ruthless drug gang, journalist Nico Collard unexpectedly comes across an ancient artifact..
Game Release: 1997
Memory: 256 MB RAM
Graphics: 128 MB VRAM
DirectX: DirectX 5
Storage: 1.2 GB
Processor: 1.4 GHz
Memory: 512 MB RAM
Graphics: any 3D capable graphics card with 128 MB VRAM
Storage: 1.2 GB
Linux version of this game only available via GOG.COM
Check availability on App Store
Currently the game isn’t available for the latest iOS, we’re hoping to tackle this in the future.
Check availability on Google Play Store
We’re in the middle of a tech review, if the game isn’t working on your device despite being listen for your device, please message us via the Support Form or [email protected]
I take the historical research and research of our locations very seriously and will generally visit to undertake recces. The games aim to feature locations that are exciting and interesting."
CONFUSED, STUCK, FRUSTRATED?
ABOUT THE GAME
While investigating a ruthless drug gang, journalist Nico Collard unexpectedly comes across an ancient artifact. Little can she know that the ornately carved obsidian stone will lead her, and her adventuring companion George Stobbart, into a mysterious escapade of intrigue and deceit, in which they must overcome powerful forces and antagonists who will stop at nothing to fulfil their evil ambitions.
Torment and terror, sacrificial rituals, and bloody massacre is unearthed beneath a veil of Mayan mystery. Kidnap, stolen treasure, astronomy, and deadly drug baron are the least of the duo’s worries, as divine forces threaten to annihilate mankind! Nerve, cunning and guile are essential in order to conquer in this compelling adventure, guaranteed to leave you with an aching brain and a beating heart. Are you up to the challenge?
Along with an exclusive new interactive digital comic, from ‘Watchmen’ co-creator Dave Gibbons, the game boasts fully animated facial expressions, enhanced graphics throughout, high quality music as well as a context-sensitive hint system, and diary.
Designed by Charles Cecil and Tony Warriner The first ever engine that allowed NPCs to wander around independently, and letting them have a life on their own.
NPCs wouldn’t wait around for the protagonist in a static space, they had things to do! This was ground-breaking at the time, and we’re still quite proud of it. More about Virtual Theatre..
Games we developed on Virtual Theatre:
FOR ALL YOUR TROUBLESHOOTING NEEDS…
UNABLE TO LAUNCH
No matter how many times you try, it just won’t launch!
Hopefully an easy fix!
“CONTINUE” LOADS WRONG SAVE
Pressing “Continue” to start the game, and realising this isn’t where you left off at all!
If this is happening to you the quickest way to get around is to hit “Load game save” and handpick your most recent one.
Broken Sword 2: The Smoking Mirror Remastered can be played with English, French, German, Spanish, and Italian voice overs.
WAIT, HOW DO I PLAY THE ORIGINAL GAME?
You know how to boot the Director’s Cut but that’s not what you here for. You want the Original Version, just like you used to play in the good old days when Freddos was still 10p!
The original version of Broken Sword 1: Shadow of the Templars is possible to run on contemporary setups with the help of ScummVM.
ScummVM is a software that allows you to boot older classic graphic point-and-click adventure games, text adventure games, and RPGs by replacing the executable files shipped with the games. This of course works for a lot of older games, not just Lure of The Temptress.ScummVM stands for Script Creation Utility for Maniac Mansion Virtual Machine, and one of their founders is Joost Peters who now works as our Tech-lead at Revolution Software.
If you’ve never used before, don’t worry! It’s very self-explanatory but we’ll still link to some more info:
CHECK OUT THESE WONDERFUL COMMUNITY SOURCED GUIDES
Broken Sword 2 – The Smoking Mirror: Remastered
Broken Sword: The Smoking Mirror
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